Doesn’t make them ‘small’ though, we’re working on a campaign map that’s the size of Shogun 2. The idea is to take those flashpoints of history that make for great geo-political set-ups for TW games, but are more focused in scale than a new tentpole Era game. Or at least know for sure what we’re making.Īnd the idea behind Sagas is to spin off from a previous game? Jack: Maybe we weren’t as obscure with that as we could have been… We’re coming out after Maya’s project, so a little while till release yet, but we’re hoping to announce relatively soon, so everyone will see a lot more then. Jack, your team is working on our first Total War Saga game, we’ve had one work in progress screenshot from it, that people seemed to decode pretty quickly, can we expect to see any more soon? It’s great to be able to go back and look at a whole area of the game and make some changes. Maya: Well of course we want players to get a big kick out of the new expansion, but I think seeing people’s reaction to the big free update we’re making to the main game at the same time will be really interesting. What are you looking forward to most about the release? There’s a lot of people still playing this particular game, but there’s also lot more we haven’t even touched in that era yet, some really incredible stories and events that defined history. That in itself is very new territory and something we’re keen to explore as a studio, because it opens up lots of exciting future projects if it’s successful. Maya: Yes, and the first time we’ve gone back to a game so long after release. We can say it’s for one of our slightly older games though? And yes, it’s going to be the next Total War announcement, which is exciting for us! We’ve been working on our project for the best part of a year, and with not long to go we’re well into testing now with nearly all the content in. Maya: Well we’re working on a campaign expansion for one of our older games, probably the biggest historical one CA’s done we think. Without giving the game away, what are you up to? Maya, I’ll start with your team as we’re going to hear from you guys first, and soon too. The next year is packed with new stuff and, as we ramp up for some big announcements, I took a moment to chat with our history project directors Maya, Jack and Janos. However, in this week’s blog we wanted to take a moment to look at our Historical projects because you’re about to hear a lot more about them. We want to make sure that’s sorted out before we add more Total War: WARHAMMER content. With Mortal Empires released last week, there’s a hotfix on the way for that Chaos Invasion issue some people are having, plus the Foundation and Norsca update too.
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